The design process was very long. Beginning with the planning, then designing, programming, and finally tweaking. My favorite parts were designing and programming. If I could make the game better I would make it two player and add more levels. This was a fun project I could make a great indie game!
A phenokistoscope is a endless loop of images the seemingly flow while repeating. A loop is like a circle with no distinguishable beginning or end. And by making a loop of walking with multiple images it gives the illusion of walking. Phenokistoscope seems like a fun toy, considering you make it yourself. The actual drawning of the phenokistoscope was easy though digitalizing was hard.
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title: Photo Unit
I chose these two pictures because I find them the coolest of the bunch. The top one was a choice photo(My idea) and the bottom is a double exposure. I feel space and perspective are the most prominent in both pictures because neither would look as well taken in another way. I enjoy digital photography because its easy to fool the naked eye.
I chose these two pictures because I find them the coolest of the bunch. The top one was a choice photo(My idea) and the bottom is a double exposure. I feel space and perspective are the most prominent in both pictures because neither would look as well taken in another way. I enjoy digital photography because its easy to fool the naked eye.
title: Critter Montage
In this picture I combined a turtle with a snake. The burn tool helped a lot with blending. Value and unity are prominent in this picture, because having a bright Snurtle in a overcast area is just bad. Proportion came into play with the pictures I had to make the snake larger and the turtle smaller so they would fit perfectly.
In this picture I combined a turtle with a snake. The burn tool helped a lot with blending. Value and unity are prominent in this picture, because having a bright Snurtle in a overcast area is just bad. Proportion came into play with the pictures I had to make the snake larger and the turtle smaller so they would fit perfectly.
title: Tessellation Project
This is made with the pattern element of art. Also the value principle of art. If I tried it with a computer it would be much easier than traditionally. I believe this is a nice art type to do. We learned it from M.C. Escher.
This is made with the pattern element of art. Also the value principle of art. If I tried it with a computer it would be much easier than traditionally. I believe this is a nice art type to do. We learned it from M.C. Escher.
title: Font Bot Project
This my fontbot, it was made with Myriad pro text. It is a san serif text. The process was fun at times and hard almost every other time but I had fun. If my character had been real he would of likely been made by arms dealers. A new robot to serve and protect or eliminate if needed. An A.I. system that had the firepower of a tank and the agility of a cheetah and able to fly. A good idea for the future.
This my fontbot, it was made with Myriad pro text. It is a san serif text. The process was fun at times and hard almost every other time but I had fun. If my character had been real he would of likely been made by arms dealers. A new robot to serve and protect or eliminate if needed. An A.I. system that had the firepower of a tank and the agility of a cheetah and able to fly. A good idea for the future.
Square 1 Art Project
This picture was made with Chiaroscupro. To create this picture I used many shades of yellow to make it gradually fade. Then I outlined the light with different shades of grey. I blurred the black area by the light so it wasn't just straight beam of light. Then on another layer I created the door. First I shaded it with grey, then I used the yellow to blend with the grey to make a realistic image. That was all that was needed to make this image.
This picture was made with Chiaroscupro. To create this picture I used many shades of yellow to make it gradually fade. Then I outlined the light with different shades of grey. I blurred the black area by the light so it wasn't just straight beam of light. Then on another layer I created the door. First I shaded it with grey, then I used the yellow to blend with the grey to make a realistic image. That was all that was needed to make this image.